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Nagaredasu-ketsu
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Nagaredasu-ketsu
Name: Nagaredasu-ketsu
Type: Poison (Gas)
Looks: A light, pinkish colored gas. It's thick, but doesn't effect visibility. Resistant to wind, this gaseous poison seems to float in the air unmoving like a fog bank.
Special Abilities: Nadaredasu-ketsu is a poisonous gas made by Paks, using several different types of plants along with some ingredients from some animals. This poison effects open wounds, stopping them from clotting and even encouraging the wound to bleed much more profusely. Even if a medic-nin attempts to heal the wound, blood will continue to seep from the person's pores where the wound had been. They have to have the antidote for Nadaredasu-ketsu first. If breathed in the poison has the same effect, not allowing injuries to clot. If the victim isn't injured when they breath it in the poison waits in the body for up to a day.
Origin: Paks created Nagaredasu-ketsu after an interesting day of training where she continuously pushed herself to see where her blood loss limits were. Finding that blood loss could have some rather severe repercussions she decided to see if she couldn't recreate the situation with a poison. Upon failing that she instead tried to see if she could enhance blood loss, and thus created this.
Type: Poison (Gas)
Looks: A light, pinkish colored gas. It's thick, but doesn't effect visibility. Resistant to wind, this gaseous poison seems to float in the air unmoving like a fog bank.
Special Abilities: Nadaredasu-ketsu is a poisonous gas made by Paks, using several different types of plants along with some ingredients from some animals. This poison effects open wounds, stopping them from clotting and even encouraging the wound to bleed much more profusely. Even if a medic-nin attempts to heal the wound, blood will continue to seep from the person's pores where the wound had been. They have to have the antidote for Nadaredasu-ketsu first. If breathed in the poison has the same effect, not allowing injuries to clot. If the victim isn't injured when they breath it in the poison waits in the body for up to a day.
Origin: Paks created Nagaredasu-ketsu after an interesting day of training where she continuously pushed herself to see where her blood loss limits were. Finding that blood loss could have some rather severe repercussions she decided to see if she couldn't recreate the situation with a poison. Upon failing that she instead tried to see if she could enhance blood loss, and thus created this.
Paksennarion- Anbu
Character sheet
Chakra:
(169/169)
Health:
(40/40)
Nickname: The Poisoned Willow
Re: Nagaredasu-ketsu
Q:How does Paks carry it? Also will it have the same effect on Paks if she comes in contact with it? Does she have a cure for it?
Dr.Strange- God of Conquest
Character sheet
Chakra:
(210/210)
Health:
(100/100)
Nickname: The Devil's Knight
Re: Nagaredasu-ketsu
Also how much of an area does the poison fog cover?
Seisoku Kedamono- Jounin
Character sheet
Chakra:
(210/210)
Health:
(350/350)
Nickname: Death Angel
Re: Nagaredasu-ketsu
I knew I was forgetting something. It covers the same amount of area as a standard smoke bomb. And that's also how she carries it, Y'know those little balls? I don't know what they're made of, but it looks like strips of some sort of material.
It has no effect on Paks because it's one of her poisons. She would have made herself immune. And she doesn't have a cure for it because Paks just uses her Clan jutsu for those sorts of things.
It has no effect on Paks because it's one of her poisons. She would have made herself immune. And she doesn't have a cure for it because Paks just uses her Clan jutsu for those sorts of things.
Paksennarion- Anbu
Character sheet
Chakra:
(169/169)
Health:
(40/40)
Nickname: The Poisoned Willow
Re: Nagaredasu-ketsu
Seems fair enough. Approved.
Dr.Strange- God of Conquest
Character sheet
Chakra:
(210/210)
Health:
(100/100)
Nickname: The Devil's Knight
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